What is in this Huss Valley database?
4 entriesClassesRunner, Chaser, Hero, and Chicken are round roles. Hero and Chicken are a prompt, not unlockable characters.48 entriesEquipmentPermanent abilities, consumables, Robux passes, and community knife names. Gem prices are from guides dated October 6 and October 8, 2026. Robux prices are from the pass list read on October 10, 2026.2 entriesMoneyGems buy permanent abilities. Coins buy consumables. Some guides say Gold for the second currency.1 entriesMap & RoutesThe reported match space is one rectangle. No second map is documented for this place.
Classes
ClassesRunnerEveryone who is not the Chaser. The team has to cross the arena three times.ClassesChaserThe player with the knife. You win by converting every Runner.ClassesHeroA solo crossing offered to one Runner, for a bonus whose size is not published.ClassesChickenThe choice to skip the solo Hero bonus and stay with the Runner group.
Equipment
EquipmentCloakRunner ability. Invisible for 3 seconds at a reported 1,000 Gems. Hits still connect.EquipmentPocket DoorRunner ability. A 6 second block at a reported 400 Gems.EquipmentEmergency AirhornRunner ability. Short knockback at a reported 1,000 Gems.EquipmentInflatable DecoyReported Runner ability. 750 Gems and a decoy that runs straight for about 7 seconds.EquipmentRufus's LeashChaser ability. Pulls a Runner up to 6 studs at a reported 1,200 Gems.EquipmentBig DaggerChaser ability. Double range on the next hit for 5 seconds, at a reported 900 Gems.EquipmentRocket ShoesChaser ability. Standstill dash at a reported 850 Gems.EquipmentBanana PeelConsumable that trips on contact. Best described for Chasers. Coin price not published.
